28mm AWI

28mm AWI

Tuesday, September 10, 2024

Force on Force: Ambush Valley

 Some Force on Force Vietnam.

Modified "contractor trouble" scenario. 

An ambushed vehicle convoy.  6 casualties in the lead vehicle worth 1 point each if extracted by end of game.  7 turns.

Nva started with 2 fireteams and an MG bunker on board.  They rolled randomly for reinforcement for first 4 turns.

USA started with a 6 man section by the first 2 trucks and 1 man on the M60 in the gun truck.  The first 3 turns they get a 6 man section as reinforcement and the 4th turn the 4 man command group. 

Overview
Nva fireteam starts hidden overwatching the objective zone.


First US section moves up to extract casualties 
Nva open up on US while they are trying to recover the casualties 
The lead US team is put out of action.  Meanwhile reinforcement arrive and start to move up the road.
Second Nva team opens up from the hut, then brings out the fight to close range.  Reinforcement US squad moves right and engages. 
US squad moves up the left side and flanks the Nva MG bunker. 
Second US squad fires down the road from the bamboo.
The NVA sent a team to reinforce the bunker so a long two turn close range fight ensued until the NVA finally lose their last man on the table.
Final US body count, 6 Kia, 6 serious wounds.

4 of the 6 casualty objectives are brought off board so it is a narrow US win.


Tuesday, August 20, 2024

Pulp Alley: Scenario 8 again, but with Pirates

 We used pretty much the same stats from our LotR game last week except now Rohan was  British military force and the Defender was a group of Pirates.  The "gunmen" that turn traitor on the "its a trap " card were natives (proxies by Zulu figures)..

Major Tom reached the plot point on turn 2, but of course I pulled the "it's a trap" card and all the reinforcements flooded in!

The entire British force was taken down, except for Major Tom, who held out to the last turn to earn the victory. 















Tuesday, July 23, 2024

Pulp Alley Scenario 3: crossroads

 Objective:  collect 4 points by being near the church doorway at end of turn.  In case both players are in zone, the Director player gets the point.

The Triad gang shows up, with a hired Mafioso.

They quickly enter the church and courtyard 

Texas Rangers arrive.  The Kid (sidekick) takes two deputies around the right flank.
Ranger Buck Jones (left) approached the church with two deputies 
How Phun (Triad leader) and his sidekick Uncle Ho rush out of the church to fight Jones.
Jones falls back to cover, while the Triad turn their attention on two deputies. 

Back in cover, Buck lays down some gun fire.
The Kid rushes How Phun, but gets downed by his superior Kung Fu.
Short on time, the Triad have racked up 3 points, one away from victory. Buck gets in the objective zone and trades shots with all comers.
Unfortunately for Jones he can't handle everyone.   He is whittled down and drops.

The mafioso goes up to loot, but Jones is still alive.   "TIE him up, boys.  The Boss will want to talk to this one."

Will Buck Jones escape the clutches of organized crime!?  Tune in next time....